3D Learning

3D ‘Active’ curriculum software is having amazing results in teaching & learning. 3D curriculum software (key stage 2, 3 and 4) is now available in the following subjects:

Maths, English, Geography, ICT, Biology, Physics, Chemistry, History, Art & Design.

The Solution comprises of an ultra short throw projector that can be used normally in 2D mode but is 3D enabled to show 3D software, 3D glasses & software. 3D ‘Active’ software needs to be seen to be believed as it is far superior to 3D ‘passive’ software which is being used in cinemas and pubs. Using 3D ‘Active’ software objects appear to ‘float’ in front of the pupil resulting in a shortened learning curve.
Due to computers and consoles playing a major part in children’s’ lives it is acknowledged that children are ‘digital natives’ and will absorb information more readily when it is presented in a format they find natural – the 3D environment being the foremost.

Using 3D learning, we can visualize and take facts and concepts available in data and track that into a virtual environment. This provides a 3D learning sensibility and shortens the learning curve and time frame.

Immersive Spaces

Our Immersive environments are dedicated, flexible, experiential and creative spaces designed for presentation, promotion, education, entertainment and artistic applications.

They can incorporate 360° (4-wall) and floor media projection bringing spaces to life with interactive surround digital video, photo and audio content. Solutions can include automated LED lighting, surround sound audio, temperature control and scent machines to create a fully immersive environment.

Our solutions aim to create an emotional response; stimulating and engaging users via interactive projection, light, sound, scent and space. Installations provide a unique focus that can influence behaviour, attitude, enthusiasm and excitement.

Our installations allow our audiences to

  • Engage with content, or a brand, in a playful and meaningful way.
  • Share their unique personal experiences with the world.
  • Retain new information for longer. Research shows that it’s easier to recall information learned through physical interaction.
  • Respond to a positive, memorable experience with a clear call to action, whether it’s by playing a game, sharing a video, connecting with a brand, or simply exploring a specific message.
  • A user can easily create their own virtual environment from supplied media databases or from online media resources. The mood, atmosphere and virtual location of the room can be changed at the touch of a button, so a space can very simply become anywhere or anything imaginable.

We support systems that last and are easy to change; either by ourselves or an end user client. In most consumer environments this avoids huge cost and disruption.

We can provide a free-of-charge, no obligation proposals and can arrange for you to visit reference sites. Furthermore our consultants and engineers are happy to undertake site visits to carry out a comprehensive survey, discuss your requirements and as a result propose a system tailored entirely toward your needs.

Contact Us

Find out how what we can do for you by getting in touch. You can also call us on 0845 468 0968 or email us at enquiries@cc-communications.co.uk.